PD2 Hit Chance

Your chance to hit a monster, and a monster's chance to hit you, with block, dodge, avoid and evade. Worked out with PD2's own hit roll, read out of the game's code.

You
More: −% and −per-hit target defense, bonus AR vs demons and undead
Curses and auras on the monster

Skill levels, 0 = not used. The same curse or aura from two people doesn't stack.

More: dodge, avoid, evade, weapon block, defense vs melee / missile
The monster
Map modifiers and zones

The numbers

Final values, after every bonus: the attacker's attack rating and level, the defender's defense and level.

Chance to hit
–
roll 0hits when the roll (0–99) is below the chance99

Attack rating you need